Thursday, March 05, 2015


Slides for "Computation in Cellular Automata", March 5, 2015 lecture online

I485/H400 - Lecture 12 - Computation in Cellular Automata

SmoothLife is a family of rules created by Stephan Rafler. It was designed as a continuous version of Conway's Game of Life - using floating point values instead of integers. This rule is SmoothLifeL which supports many interesting phenomena such as gliders that can travel in any direction, rotating pairs of gliders, wickstretchers and the appearance of elastic tension in the 'cords' that join the blobs. (Thanks to Jordan Jalles for forwarding this!)

BTW: here is some sample C code to generate 1D CAs---such as rule 110 (there's a project in here!). This page also has code for 2D CA such as the game of life.

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